sábado, 10 de marzo de 2012

Cómo explicar a los niños el juego de béisbol


Cómo explicar a los niños el juego de béisbol

Escrito por Scott Damon
Cómo explicar a los niños el juego de béisbol
Foto: baseball kids image by Linda Mattson from Fotolia.com

El crédito de inventar el juego de béisbol en el año 1839 fue a Abner Doubleday de Cooperstown, Nueva York. Desde entonces, el béisbol se ha convertido en el "pasatiempo de los Estados Unidos". Cada año, muchos niños toman su bate o su guante por primera vez en cuanto están preparados para jugar T-ball o la Pequeña Liga. Antes de que los niños se lancen a jugar al campo, es útil explicarles las reglas generales para que tengan una idea de cómo se juega.

  1. Explica los conceptos de equipo y de entradas (innings). En el béisbol hay dos equipos que juegan hasta que se determina el ganador. Cada equipo tiene un turno de bateo. El "visitante" batea primero y el equipo "local" lo hace segundo. Después de que cada equipo haya bateado una vez, una "entrada" ha sido completada. Explícales que en las ligas mayores se juegan nueve entradas, pero en las infantiles se juegan seis. Al final del juego, el equipo que tenga más carreras es el ganador.
  2. Explica los conceptos de bola, strike y out. Informa a los niños que el equipo que batea está en la ofensiva. Cuando se hace un lanzamiento, el bateador tiene dos posibilidades: batear o no hacerlo (toma el lanzamiento). Si lo hace y no acierta, es un strike. Si lo hace bien, él va a la primera base. Si toma el lanzamiento, es decisión del árbitro determinar si es bola o strike basándose en la zona de strike. Si recibe cuatro bolas antes de hacer un out, el jugador camina a la primera base. Si acumula tres strikes, está fuera (out). Informa también a los jugadores que hay tres outs para cada equipo en cada entrada.
  3. Instruye a los jugadores acerca del área limpia y de falta. Explícales que cuando el bate golpea la pelota, debe hacerlo entre las líneas delante de la almohadilla de home. Si es así, el bateador corre a la primera base. Si va detrás de esas líneas, es una bola de falta. Explica que la bola de falta cuenta como strike. Sin embargo, si el jugador tiene dos strikes y hace falta, puede continuar bateando hasta que golpea la bola en el área limpia, queda eliminado o recibe una caminata.
  4. Explica la diferencia entre bolas de suelo y bolas recogidas en el aire. Enseña a los jugadores que si la bola se golpea al suelo, la defensa debe recogerla y lanzarla hacia la base a la que se dirige el corredor. Si la bola se golpea en el aire, la defensa debe recogerla en el aire para conseguir el out.
  5. Cuéntales cómo se cubren las bases. Los jugadores deben correr alrededor de las bases en orden (primera, segunda, tercera y home) para puntuar una carrera. Explícales que mientras batea, si un jugador golpea la pelota en territorio limpio, debe correr a primera base. Los jugadores que estén en las demás bases deben correr solamente si un jugador está en una base posterior a la de ellos y la bola golpea el suelo en territorio válido. Sin embargo, si la bola va por el aire, un jugador en base debería moverse solamente si no cree que cogerán la bola. Además si no hay nadie en la base anterior, no está obligado a correr. Si la bola golpea en el suelo, debería correr sólo si cree que puede llegar a la siguiente. Si la pelota va por el aire, debería esperar para ver si la recogen. La excepción es cuando hay dos outs y golpean la bola (en esta caso todos corren a la siguiente base
Con ayuda de los niños realiza demostraciones mientras explicas ofensiva y defensiva. Hazles tomar posiciones dentro del campo y ejemplifica todas las situaciones para que vean de lo que estás hablando

referencias

Teach All the Kids

By: Jim J.
I had a grandparent tell me "You would get a lot more outs if you put your best players at pitcher and first base". I had to bite the inside of my cheeks to not respond w/ sarcasm "REALLY? Do you think so? Wow, I would've never thought of that!". Instead I talked to him just like I would to one of the 4, 5, or 6 year olds on the team: "Yeah, that's true, but we really want to teach all of the kids how to play."
Teaching all the kids and getting them experience helps the individual kids in the short term and your team in the long term. While you might be able to identify some extremely talented kids (or the other end of the spectrum) right off the bat, no one can determine the potential baseball career of a 5 year old.
Using the forceout at third as an example, every player should be able to get the force out at third base (not every time, but definitely should be taught and given chances). In my experience, the key is to remind them ahead of time when the situation presents itself. "Brad, there are runners on first and second. If you get a ground ball what should you do? That's right. Catch the ball and then run and step on the base. Remember, it's a race!". Kids at that age understand what a race is. Have them practice the maneuver. Teach them to touch the base and then get out of the way so they don't get killed. When they get it down, teach them to try to get the double play at first base. Never expect the double play, but it looks great and the crowd is easily impressed at this age ;-). If they're "ready", don't forget to add that in your instruction when the situation arises "...That's right. Pick it up, step on third and then throw it to first. Remember, it's a race!". Congratulate them for their effort, regardless of the outcome. Kids smiles last a life time in my mind.
Ask yourself this: does your league keep score? If the answer is no, then focus on having fun, teaching the FUNdamentals, being a positive "cheerleader" during the games, and teaching good sportsmanship. Btw, if the answer is yes, do the same things. It's really sad to see coaches and parents in tee-ball that are worried about winning.
Off the top of my head, a few tips for coaching the young kids:

  • Keep lectures short.
  • End each drill w/ a friendly competition. For example, see how many times in a row the team can throw/catch w/out dropping the ball. Time how long they take to run the bases. Tell them you will do 20 push-ups if they can complete more catches in a minute than they did the last time. Etc., etc.
  • Here's one I've found to be true: After they hit the ball, don't just yell "RUN, RUN, RUN". Use their name. It seems to break them from their trance. "Run Craig, Run Craig, Run Craig!".
  • Tell them it's ok to make mistakes. If they aren't making mistakes they aren't learning and trying new things. Ask them if they know who Mark McGwire is. Tell them he hit 70 homeruns in a season. Tell them on the other hand, he's struck out ONE THOUSAND FOUR HUNDRED SEVENTY-EIGHT times over his career. A GREAT batter in the majors gets out 6 out of 10 times (that's 40%, what grade would that get in school?). Baseball is a game of mistakes. They even keep track of it: runs, hits, and ERRORS.
  • If they make a mistake, calmly explain to them what the mistake was. If possible, re-create the situation to see if they understand your correction. If they didn't get it, calmly explain it to them again. Have them explain it back to you. Patiently try it again. It's ok if they don't immediately break a bad habit (tell them that it's OK!). In my experience, too many coaches shout out some instruction w/ no explanation. Infield practice seems to be the worst for this as the coach just continues on w/ the next person and never explains the proper mechanic or tries to re-create the situation. Rarely is anything learned that way.
  • Praise effort, not success.
  • During a game, write down the common mistakes. The running game at this age is an area that a lot of mistakes are made. The boys will fight over the ball in the field. Go ahead and laugh (that's the best part of this age). But don't let it end there. Use your head and figure out a way to teach them during the next practice how to avoid the mistake (they thought it was hilarious when another coach and I both dove after a ball in the outfield and started to fight over it). Identify the common mistakes and try to address them.
  • Keep track of the good things that every players does. Especially point out areas that they worked on and have improved. Don't miss the little things. If you want the kids to back up plays or hustle through the base at first, then POINT IT OUT WHEN THEY DO IT and congratulate them, REGARDLESS of the outcome.
  • Be POSITIVE. E.g., Don't scream about them swinging at a high pitch and tell them it was over their head. Even at this age, they know it. Even if they don't, why scream and roll your eyes? Praise the good aggressive swing (or at least the aggressiveness at the plate). The batter will be in a much better state to hit the next pitch. This sounds silly, but it worked for me. Wear your watch on your opposite hand during games a few times. Every time you go to look for the time and your watch isn't there, remind yourself to be positive. It only takes a couple of games and it becomes habit.
  • Buy some good books/videos, especially those targeted at beginners. Dusty Baker's "You Can Teach Hitting" is good for basics in hitting and identifying common flaws and ways to correct them. Go to the library and rent some videos they have.
  • Even if you don't use the tee in games (it's optional in our "tee-ball" league), use it in practice. Hit into the backstop. They get lots of good, quality swings that way. Be careful not to take too many swings. They get tired physically and mentally at this age. Better to rotate them through a couple of times than get them tired or frustrated in one sitting. In general, keep the tee set low and in front of the batter. For advanced hitters, you can vary the location and height to start teaching them how to handle pitches that aren't perfect.
  • Get parents to help and break into small groups. This is hard because you might have a lot of other "beginner" parents. Get together w/ those volunteers and find out their area of interest. If they aren't motivated enough themselves, get some materials that discuss the basics of their assigned area (targeted at begining players) and get it to them. You can find it all on the 'net.
Please excuse the rambling. I could go on and missed tons of things.
Tell the kids to "have fun, try hard, and be good sports". Literally. In fact, they should be able to recite this after a few weeks. Spend a few minutes w/ them early on and brainstorm on how they can achieve those goals during practice and games.

Display summaries of other articles about equipment.

manual de beisbol del equipo
http://www.infosports.com/zdr/tm/jzm.html
A baseball coach is a teacher and trainer. A coach identifies educational goals, organizes information, develops lesson (practice) plans, provides learning stimulus, and monitors the progress of athletes. Whether in practices or games, the coach seeks to create and maintain an effective learning environment. This is especially true with young players.
On the field coaches quickly discover players learn and process information differently. There are various styles or modalities of learning: the three primary modes are visual, auditory, and kinesthetic. The rate of retention can be as low as 10 percent when only one style or instructional approach is used. When communicating with players, coaches develop the awareness that each learning style is valid, and an efficient teaching plan includes all three modalities. By using a diverse approach, retention is significantly increased, learning is accelerated, and the team's preparedness is improved.
The 10 percent retention factor provided incentive to write this manual. Optimizing opportunity and quality of instruction is a constant quest for coaches. Put into a player's hands, a team manual multiplies the opportunities to learn beyond the field, and it provides continuity both on and off the field. It is a useful training tool, and when combined with other modalities (verbal instruction, visual demonstration, and interactive drills), team communication and player participation are enhanced.

Signals For Offense

After each pitch, batters and runners check with the third base coach for signals that indicate our offensive strategy. The third base coach will flash a series of signs to communicate instructions to both the batter and any runners that are on base. If you miss the sign or don't understand it, signal the coach to repeat the sign. If you are a batter and still are not sure of the sign, motion for the coach to ask the umpire to call "Time." When "Time" is called, the coach can talk with you about the play that is being signaled.

Offensive Play

3B Coach's Sign

Player's Sign

Indicator
Thigh

Wipe away
Double wipe on chest

Bunt
Touch face twice

Steal
Touch sleeve

Double Steal
Shoulder + sleeve (+chin)*

Suicide Squeeze
Double wipe on thigh

Take
Touch eye

Zone Hitting
Clenched fist

Repeat Sign

Point index finger and roll wrist in a circular motion.

*When the chin is touched in the double-steal sequence, this signals a delayed steal manuever by the runner at first base.
The progression for the coach to give a valid signal is the indicator first and then the sign. For example, to signal a steal the coach will touch his thigh, and then his sleeve (forearm). The play is activated only when the sign is immediately preceded by the indicator signal.
The wipe away sign cancels any previous sign that was given. For example: The coach touches his thigh (indicator), then touches his face twice (bunt), and at any time after he wipes his chest twice in succession (wipe away), the bunt play is cancelled. In order to be active, the wipe away does not require the indicator sign first.

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